Spectral Lemuring is, as the name implies, a spectral processing effect which is inspired by a discontinued freeware plugin with a similar name. The feature set isn’t exactly the same, but like the plugin that inspired it, it can process the high-magnitude and low-magnitude parts of the FFT signal separately, and can also “freeze” the signal.

Among the ways it differs from its inspiration are the separate pitch shifting for high and low-magnitude signals, and a resynthesis section (another way of “rebuilding” the FFT signal) which can be mixed with the iFFT output. The split point for the high and low-magnitude signals can also be modulated.

This plugin is mostly finished, though I will probably be adding preset management as present in other recent FSA plugs, fixing some graphical stuff, etc. Patreon supporters get access to a preview version, available from the FSA Patreon page.

NANDroid is a noisebox synth based loosely on the TrigPulser module I built for my hardware Lunetta-style modular. As such, it shares some DNA with the “Loid’s Cousin” Reaktor ensemble as well, which also features a section based on that module. This plugin takes the idea in a slightly different direction though, with stuff like LFO’s and a filter.

You can get the plugin (in VST3i format) and hear audio demos at the VST plugins page.

As a huge fan of the ESQ-1/SQ 80– and Ensoniq synths in general– I couldn’t resist getting Arturia’s new emulation during the introductory sale. Some minor issues aside, it seems to be a great emulation, and I’m having fun with it. I decided to put together a bank of patches for it, including a few sounds from my archive imported via SysEx and modified. The imported files have all caps in the names, and overlap with the SQ-8L bank also available from the Synth Patches page, though these versions are different now.

The SQuee 80 bank includes 48 patches, and is a free download. Enjoy!

Download SQuee 80 bank

Thanks to KVR user Erisian for reporting this bug. There was a silly mistake in the installer which made it create the subdirectories for the presets twice, making them invisible to the plugin itself. This error has been fixed, so you can either uninstall it, download the updated installer (same link) and reinstall, or just move the presets from “C:\Users\[user name]\Documents\VST3 Presets\Kevin Breidenbach\FSA Shapeulator\Kevin Breidenbach\FSA Shapeulator” to just “C:\Users\[user name]\Documents\VST3 Presets\Kevin Breidenbach\FSA Shapeulator\”

Sorry for the inconvenience!

As previously noted, Shapeulator is a subtractive synth at its core, with a couple added bells & whistles. It is best at percussion, fx sounds, and other weirdness, and isn’t necessarily designed to sound “good” in the traditional sense, though it can do standard VA-style sounds too. This probably just won’t be your first choice for such things.

See the VST page for downloads and audio demos. Note that this one has an installer available to make it easier to get the presets where they need to be.

Been working on something here… this synth uses a non-standard sort of waveshaping/distortion to generate sounds. As with most FSA stuff, the sounds it makes can be pretty ugly. The waveshaping bit can produce aliasing, and no effort has been made to prevent that. Most of the rest of the synth will be familiar to anyone who has used subtractive synthesis: envelopes, filters, etc. The one other novel thing about this unit (to be called the “Shapeulator”) is that there is a resonator before the filter. The resonator uses tuned delays to bolster the sound, and these delays can be modulated to produce chorusing sorts of sounds and other things. Here’s a little sound demo:

Join my Patreon if you would like early access. The synth is mostly done, just needs the GUI finished and presets made. I will be putting an early version without these things up for patrons.

FourHead screenshot

FourHead was developed for the 2021 KVR Developer Challenge, which is currently in the voting stage. It isn’t really a delay or granulator, though it lives in that realm. It’s based on an audio buffer which constantly records the input in chunks. This buffer is then read by four “play heads” which play it back as looped segments.

More info can be found on the VST page or the product page at KVR, where it can also be downloaded.

You must be a member of the KVR forums to vote, but anyone can download the entries.

Got back to messing around in SynthEdit again after several years, and here’s the first finished result. Spectral Destroyer is an audio-mangling/FSU plugin that uses spectral processing to do pitch and feedback-based effects. Audio demos and the plugin package itself can be downloaded from the Free VST page.

Spectral Destroyer screenshot

 

This plugin is released as freeware, but a donation would be much appreciated if you like it (link to upper right of this page).