Ambientish noise from VCV Rack. Video is footage of the game Soul Calibur VI, processed with Acid Cam. The VCV patch is available here, in the usual place.

Noise Therapy: Session 021

Ambientish noise from VCV Rack. Video is footage of the game Soul Calibur VI, processed with Acid Cam.VCV Rack: https://vcvrack.com/Acid Cam: https://www.los…

The audio in this one is all hardware generated, with sounds coming from Loid, my DIY Lunetta-style modular, plus effects. Video is footage from the game Ultimate Epic Battle Simulator, processed with Acid Cam.

Noise Therapy: Session 019

The audio in this one is all hardware generated, with sounds coming from Loid, my DIY Lunetta-style modular, plus effects. Video is footage from the game Ult…

Once again playing with VCV Rack 2. The video in this one is footage from Mechwarrior 5: Mercenaries, mangled with Acid Cam.

Noise Therapy: Session 018

Once again playing with VCV Rack 2. The video in this one is footage from Mechwarrior 5: Mercenaries, mangled with Acid Cam.https://www.lostsidedead.biz/The …

As usual, the VCV patch is available from the Patches page.

Another VCV Rack session, as usual, the patch is available here. This one was done with V2, so should definitely load fine for those who have updated the program. Video was captured from MilkDrop 2.

Noise Therapy: Session 017

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If you want more noise, I also posted a new track to the Skin Contact Bandcamp page, a follow-up to last year’s “humbug.” It is available as a “pay what you want” download.

Playing with VCV Rack again… the audio and video both originate there with this one, though the video has been given the Acid Cam treatment. This patch was made in V1 of Rack, and I haven’t tested it to see if everything will load in the recently-released V2. The patch will be made available here just the same.

Noise Therapy: Session 016

Playing with VCV Rack again… the audio and video both originate there with this one, though the video has been given the Acid Cam treatment. This patch was…

The audio in this one comes from NANDroid, being processed in Plogue’s Bidule (with Autophage, among other things). The video is footage of the game Deer Simulator run through Acid Cam.

Noise Therapy: Session 015

Audio in this one comes from the recently-released VST3i NANDroid, which is free, and can be downloaded from the FSA website:https://www.fstateaudio.com/?pag…

The audio in this one comes from Loid (hardware Lunetta-style modular) being processed through various things in the Bespoke Synth modular DAW.

The video is footage of my wife and I playing Dead or Alive 6, glitched beyond recognition with Acid Cam.

Noise Therapy: Session 014

The audio in this one comes from Loid (hardware Lunetta-style modular) being processed through various things in the Bespoke Synth modular DAW.https://www.be…

Trying out a new toy in this one, a free/donationware modular host called Bespoke Synth.

Bespoke

Bespoke is a software modular synthesizer. It contains a bunch of modules, which you can connect together to create sounds. Bespoke is like a DAW* in some ways, but with less of a focus on a global timeline. Instead, it has a design more optimized for jamming and exploration.

I’m enjoying it very much. 🙂 The audio here is all coming from two recordings of native New Zealand birds called Tuis, which make really cool sounds. I grabbed samples of the audio from an Instagram post by a friend of my wife (the post seems to be gone now).

Most of the processing is being done with Bespoke’s built-in modules, messing with playback speed and position, and adding some stutter and delay effects. There is a VST plugin providing reverb (bx_rooMS), and another on the main stereo buss providing compression (Royal Compressor).

The video is footage from Goat Simulator, once again glitched beyond recognition with Acid Cam.

Noise Therapy: Session 012

BIRBSTrying out a new toy in this one, a free modular host called Bespoke Synth.https://www.bespokesynth.com/I’m enjoying it very much. 🙂 The audio here is …

Enjoy!