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Tag: Bespoke Synth
A bit of droney fun with Bespoke Synth, done with only built-in modules. The Bespoke patch is available here.
Noise Therapy: Session 055
A bit of droney fun with Bespoke Synth, done with only built-in modules. The Bespoke patch is available here: https://patchstorage.com/noise-therapy-session-055/ Thanks for listening/watching!
Minimalist rhythmic ambient noise made with Bespoke Synth using only built-in modules. Video made using Photomosh Pro.
Noise Therapy: Session 051
Minimalist rhythmic ambient noise made with Bespoke Synth using only built-in modules. https://www.bespokesynth.com/ The Bespoke patch is available here: https://patchstorage.com/noise-therapy-session-051/ Video made using Photomosh Pro: https://photomosh.com/pro/ Thanks for listening/watching! https://www.fstateaudio.com/
The Bespoke patch is available here.
Playing with FSA’s own NANDroid (plus a bunch of fx) in Bespoke Synth. Video is footage from the game Synthetik: Legion Rising processed with Acid Cam.
Noise Therapy: Session 048
Playing with FSA’s own NANDroid (plus a bunch of fx) in Bespoke Synth. Video is footage from the game Synthetik: Legion Rising processed with Acid Cam. https://fstateaudio.gumroad.com/l/nandroid https://www.bespokesynth.com/ https://www.lostsidedead.biz/ Thanks for listening/watching! https://www.fstateaudio.com/
I used Bespoke Synth to record the audio in this one, which was mostly generated by my Lunetta-style modular (plus external fx/feedback), and processed with plugins. The video is from Acid Cam.
Noise Therapy: Session 042
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The noise here was made in Bespoke Synth, with all of the sounds coming from various processing of a single source. Since this patch uses only built-in modules (and is thus sharable), I’m making the patch available on patchstorage.com.
Noise Therapy: Session 039
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This one uses Plugin Boutique’s Radio plugin as the main sound source for some “plunderphonics” noise action in Bespoke Synth. The video was made in TouchDesigner.
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This one uses Plugin Boutique’s Radio plugin as the main sound source for some “plunderphonics” noise action in Bespoke Synth. https://www.pluginboutique.com/product/3-Studio-Tools/72-Utility/3941-Radio https://www.bespokesynth.com/ The video was made in TouchDesigner. https://derivative.ca/product/touchdesigner-non-commercial/77 Thanks for listening/watching! https://www.fstateaudio.com/
The noise in this one was done with Bespoke Synth, using only built-in modules.
The video is a combination of my three current favorites: game footage processed in Acid Cam, with that output processed in Cathodemer, and then further processing and graphics generation done in Touch Designer.
Noise Therapy: Session 036
STROBE WARNING The noise in this one was done with Bespoke Synth, using only built-in modules. The patch will be made available from the FSA website, link below. https://www.bespokesynth.com/ The video is a combination of my three current favorites: game footage processed in Acid Cam, with that output processed in Cathodemer, and then further processing and graphics generation done in Touch Designer.
You can download the Bespoke patch right here or over at my patchstorage.com page.
The audio here is noise from my hardware modular and outboard fx, processed with Bespoke Synth, plus a feedback loop which sends audio out from Bespoke to a hardware mixer (plus outboard fx) and back.
The video is footage from the game PAGAN: Autogeny, processed with Acid Cam.
Noise Therapy: Session 031
The audio here is noise from my hardware modular and fx, processed with Bespoke Synth, plus a feedback loop which sends audio out from Bespoke to the hardwar…
The audio in this one comes from a sample-mangling session done in Bespoke Synth, which was then brought into Bidule for further processing via hardware and software.
The video is footage from the game Ubermosh: Santicide, processed in Acid Cam.
Noise Therapy: Session 025
The audio in this one comes from a sample-mangling session done in Bespoke Synth, which was then brought into Bidule for further processing via hardware and …