The main sound source in this one is the recently-released Particul (Reaktor ensemble), with plenty of effects, of course. Loid (my Lunetta-style modular setup) is also present, along with some hardware effects and feedback loops.
The video is an OBS capture of Id’s classic Quake FPS (running in the quakespasm engine), glitched out beyond recognition with Acid Cam. Here’s a screenshot showing the settings used to process the video:
The sounds in this one come from a 7-string Ibanez guitar being processed in Bidule, with amp/pedal sims & other stuff. The video is footage captured from the game Superflight, processed with Acid Cam.
This one was made by processing the sound of a contact mic on a humidifier through hardware and software effects. The video is footage from the game Signal From Tolva, processed through a stack of 3 AcidCam filters. Enjoy!
The initial sound source in this one is a recording I wasn’t completely happy with, so I replaced the original sound sources with that recording, keeping the same effects and routing in place. The original recording was random text generated with Deep AI’s text generator API being read by Wavosaur’s VST Speek plugin and processed in various ways.
This one is just Plugin Boutique’s Radio plugin being fed into “Autophage” random audio buffer recorder/players and various effects. Unfiltered Audio’s Sandman Pro and Glitchmachines‘ Fracture XY and Convex are the most important to the sound here. As usual, feedback is playing a heavy role too.
I used foobar2000 and Shpeck for the visuals here again, this time running the Winamp AVS plugin. While it can do cool visualizations, MilkDrop definitely runs better. That makes sense, as MD has been updated somewhat recently, just figured I’d mention it.
I’ve also started a Patreon page. Without going into too much detail, the last couple of years have been pretty rough, and I could sure use the support. There are a few exclusive SFZ packs available there now, and I plan to do other things like that here & there.
Also note that the broken links on the Bidule page have been fixed. Sorry about that. 🙂