I used Bespoke Synth to record the audio in this one, which was mostly generated by my Lunetta-style modular (plus external fx/feedback), and processed with plugins. The video is from Acid Cam.
Noise Therapy: Session 042
No Description
Catering to the needs of the noisy.
I used Bespoke Synth to record the audio in this one, which was mostly generated by my Lunetta-style modular (plus external fx/feedback), and processed with plugins. The video is from Acid Cam.
Noise Therapy: Session 042
No Description
The audio here is noise from my hardware modular and outboard fx, processed with Bespoke Synth, plus a feedback loop which sends audio out from Bespoke to a hardware mixer (plus outboard fx) and back.
The video is footage from the game PAGAN: Autogeny, processed with Acid Cam.
Noise Therapy: Session 031
The audio here is noise from my hardware modular and fx, processed with Bespoke Synth, plus a feedback loop which sends audio out from Bespoke to the hardwar…
Just for fun, I recently made a patch in VCV Rack that (sort of) recreates my DIY hardware modular setup. I thought some others might have fun with it too, so the patch can be downloaded from the Synth Patches page. The name “Phoenix” comes from the fact that the hardware version uses parts from a dead ESQ-1. The original hardware is mostly simple circuits, and this VCV version isn’t exactly the same. For example, the original lacks V/Oct scaling for CV inputs. I tried to find modules that were most similar to what’s in the hardware, and thanks to the Lunetta Modula stuff, that section is mostly spot-on. There are also some effects sends that mimic the setup I use in the mixer section. Here’s a demo video:
VCV Rack – “Virtual Phoenix” patch
This patch is an attempt to recreate my DIY hardware modular setup in VCV Rack. The name “Phoenix” comes from the fact that the hardware version uses parts f…
The audio in this one is all hardware generated, with sounds coming from Loid, my DIY Lunetta-style modular, plus effects. Video is footage from the game Ultimate Epic Battle Simulator, processed with Acid Cam.
Noise Therapy: Session 019
The audio in this one is all hardware generated, with sounds coming from Loid, my DIY Lunetta-style modular, plus effects. Video is footage from the game Ult…
The audio in this one comes from Loid (hardware Lunetta-style modular) being processed through various things in the Bespoke Synth modular DAW.
The video is footage of my wife and I playing Dead or Alive 6, glitched beyond recognition with Acid Cam.
Noise Therapy: Session 014
The audio in this one comes from Loid (hardware Lunetta-style modular) being processed through various things in the Bespoke Synth modular DAW.https://www.be…
The main sound source in this one is the recently-released Particul (Reaktor ensemble), with plenty of effects, of course. Loid (my Lunetta-style modular setup) is also present, along with some hardware effects and feedback loops.
The video is an OBS capture of Id’s classic Quake FPS (running in the quakespasm engine), glitched out beyond recognition with Acid Cam. Here’s a screenshot showing the settings used to process the video:
Enjoy!
Noise Therapy: Session 011
Much of the sound here is coming from the recently-released Particul (Reaktor ensemble), available from the FSA website. Plenty of effects in use also, as we…