Playing with noise and feedback, and trying out the Surge XT filter and waveshaper in VCV Rack. Video from MilkDrop 2. https://vcvrack.com/ http://www.geisswerks.com/milkdrop/ The VCV patch is available from the FSA website. Thanks for listening/watching! https://www.fstateaudio.com/
Back to playing with VCV Rack. This one is more rhythmic than most of the stuff I’ve been doing with these. As usual, the patch is available from the Synth Patches area. The video is from MilkDrop 2, with some added bits from Visions of Chaos.
Another one made with the free Eurorack simulator VCV Rack. The patch used is available below (and on the synth patches page). The video was once again generated with MilkDrop via the Shpeck plugin in foobar2000.
This one is just Plugin Boutique’s Radio plugin being fed into “Autophage” random audio buffer recorder/players and various effects. Unfiltered Audio’s Sandman Pro and Glitchmachines‘ Fracture XY and Convex are the most important to the sound here. As usual, feedback is playing a heavy role too.
I used foobar2000 and Shpeck for the visuals here again, this time running the Winamp AVS plugin. While it can do cool visualizations, MilkDrop definitely runs better. That makes sense, as MD has been updated somewhat recently, just figured I’d mention it.
I’ve started up the old “Noise Session” thing again, under a new name, and on YouTube this time. I know, it sucks, but it works. 🙂 I probably won’t be able to do these weekly like before, but I will try to keep them semi-regular.
I’ll be trying some different things, for example the video is just the visuals this time, with a screenshot posted here of the setup used. I might change that up. As usual, though I lack the bandwidth to do an actual live stream, this was recorded “live,” in one take.
As for details on what was used: Plogue’s Bidule was the DAW/host, and Glitch Machines‘ Palindrome and my recent Reaktor creation Loid’s Cousin were the sound sources there. These were joined by the hardware Loid and a feedback loop run out through a set of outputs on my audio interface to a channel on my mixer and back in through a pair of inputs. The mixer has another feedback loop set up with the old “delay send returned to a mixer channel” trick, and the PC feedback is being processed with that and other hardware fx. A bunch of fx plugins and Bidule processing are also in use, see the screenshot for details.