Got back to messing around in SynthEdit again after several years, and here’s the first finished result. Spectral Destroyer is an audio-mangling/FSU plugin that uses spectral processing to do pitch and feedback-based effects. Audio demos and the plugin package itself can be downloaded from the Free VST page.
This plugin is released as freeware, but a donation would be much appreciated if you like it (link to upper right of this page).
This one is just Plugin Boutique’s Radio plugin being fed into “Autophage” random audio buffer recorder/players and various effects. Unfiltered Audio’s Sandman Pro and Glitchmachines‘ Fracture XY and Convex are the most important to the sound here. As usual, feedback is playing a heavy role too.
I used foobar2000 and Shpeck for the visuals here again, this time running the Winamp AVS plugin. While it can do cool visualizations, MilkDrop definitely runs better. That makes sense, as MD has been updated somewhat recently, just figured I’d mention it.
Several years back, I released a VSTi called “Noisebot” under the “synthgeek” name. It was built in SynthEdit in the pre-64 bit days, so has become outdated. SE can do 64-bit now, but Noisebot relied on some custom modules that aren’t available for the new version. I’ve been missing this one, so I decided to try to recreate it in Reaktor, with some success. There are some differences between this and the old version, but it does the same kinds of noisy things. You can find it on the Reaktor page here, or at NI’s Reaktor User Library.
The sounds an old arcade machine might make if it could hallucinate.The audio in this one was generated entirely with the excellent (and free!) VCV Rack software modular synth. You can download the patch and a list of the modules used below:
I’ve started up the old “Noise Session” thing again, under a new name, and on YouTube this time. I know, it sucks, but it works. 🙂 I probably won’t be able to do these weekly like before, but I will try to keep them semi-regular.
I’ll be trying some different things, for example the video is just the visuals this time, with a screenshot posted here of the setup used. I might change that up. As usual, though I lack the bandwidth to do an actual live stream, this was recorded “live,” in one take.
As for details on what was used: Plogue’s Bidule was the DAW/host, and Glitch Machines‘ Palindrome and my recent Reaktor creation Loid’s Cousin were the sound sources there. These were joined by the hardware Loid and a feedback loop run out through a set of outputs on my audio interface to a channel on my mixer and back in through a pair of inputs. The mixer has another feedback loop set up with the old “delay send returned to a mixer channel” trick, and the PC feedback is being processed with that and other hardware fx. A bunch of fx plugins and Bidule processing are also in use, see the screenshot for details.
I’ve also started a Patreon page. Without going into too much detail, the last couple of years have been pretty rough, and I could sure use the support. There are a few exclusive SFZ packs available there now, and I plan to do other things like that here & there.
Also note that the broken links on the Bidule page have been fixed. Sorry about that. 🙂
Added a page for LiveSPICE stuff. LiveSPICE is a real-time circuit simulator, with a VST version, by Dillon Sharlet. I threw together a few fuzz circuits and posted them here in a zip file. More on the way.