NANDroid is a noisebox synth based loosely on the TrigPulser module I built for my hardware Lunetta-style modular. As such, it shares some DNA with the “Loid’s Cousin” Reaktor ensemble as well, which also features a section based on that module. This plugin takes the idea in a slightly different direction though, with stuff like LFO’s and a filter.
You can get the plugin (in VST3i format) and hear audio demos at the VST plugins page.
Thanks to KVR user Erisian for reporting this bug. There was a silly mistake in the installer which made it create the subdirectories for the presets twice, making them invisible to the plugin itself. This error has been fixed, so you can either uninstall it, download the updated installer (same link) and reinstall, or just move the presets from “C:\Users\[user name]\Documents\VST3 Presets\Kevin Breidenbach\FSA Shapeulator\Kevin Breidenbach\FSA Shapeulator” to just “C:\Users\[user name]\Documents\VST3 Presets\Kevin Breidenbach\FSA Shapeulator\”
As previously noted, Shapeulator is a subtractive synth at its core, with a couple added bells & whistles. It is best at percussion, fx sounds, and other weirdness, and isn’t necessarily designed to sound “good” in the traditional sense, though it can do standard VA-style sounds too. This probably just won’t be your first choice for such things.
See the VST page for downloads and audio demos. Note that this one has an installer available to make it easier to get the presets where they need to be.
A preview version of the upcoming Shapeulator synth plugin is now available from the FSA Patreon. This preview version does not have a finished GUI, a manual, or a preset library, but otherwise the functionality will be the same as the final version. Join the Patreon at any support level to gain access to this and other exclusives.
Been working on something here… this synth uses a non-standard sort of waveshaping/distortion to generate sounds. As with most FSA stuff, the sounds it makes can be pretty ugly. The waveshaping bit can produce aliasing, and no effort has been made to prevent that. Most of the rest of the synth will be familiar to anyone who has used subtractive synthesis: envelopes, filters, etc. The one other novel thing about this unit (to be called the “Shapeulator”) is that there is a resonator before the filter. The resonator uses tuned delays to bolster the sound, and these delays can be modulated to produce chorusing sorts of sounds and other things. Here’s a little sound demo:
Join my Patreon if you would like early access. The synth is mostly done, just needs the GUI finished and presets made. I will be putting an early version without these things up for patrons.
FourHead was developed for the 2021 KVR Developer Challenge, which is currently in the voting stage. It isn’t really a delay or granulator, though it lives in that realm. It’s based on an audio buffer which constantly records the input in chunks. This buffer is then read by four “play heads” which play it back as looped segments.
Got back to messing around in SynthEdit again after several years, and here’s the first finished result. Spectral Destroyer is an audio-mangling/FSU plugin that uses spectral processing to do pitch and feedback-based effects. Audio demos and the plugin package itself can be downloaded from the Free VST page.
This plugin is released as freeware, but a donation would be much appreciated if you like it (link to upper right of this page).